SlavicPunk: Oldtimer

#3534 SlavicPunk: Oldtimer


Genres/Tags: Action, Shooter, Isometric, 3D, Cyberpunk
Company: Red Square Games
Languages: RUS/ENG/MULTI12
Original Size: 11.1 GB
Repack Size: 7.6 GB

Download Mirrors

Discussion and (possible) future updates on CS.RIN.RU thread

Screenshots (Click to enlarge)


Repack Features

  • Based on SlavicPunk_Oldtimer-FLT ISO release: flt-slavicpunk_oldtimer.iso (11,872,061,440 bytes)
  • 100% Lossless & MD5 Perfect: all files are identical to originals after installation
  • NOTHING ripped, NOTHING re-encoded
  • Significantly smaller archive size (compressed from 11.1 to 7.6 GB)
  • Installation takes 3-7 minutes (depending on your system)
  • After-install integrity check so you could make sure that everything installed properly
  • HDD space after installation: 11.1 GB
  • Language can be changed in game settings
  • Repack uses XTool library by Razor12911
  • If the game doesn’t start for you from desktop icon, run it via “SybirPunk\Binaries\Win64\SybirPunk-Win64-Shipping.exe”
  • At least 2 GB of free RAM (inc. virtual) required for installing this repack
Game Description
SlavicPunk: Oldtimer is an isometric shooter video game, based upon the works of Michał Gołkowski, a renown Polish science-fiction and fantasy books author. It is him who created the story of Yanus – a private investigator with a troubled past, now trying to solve an unexpected case revolving around a stolen data carrier, all this while fighting his own inner demons, the urban gangs and a nigh-omnipotent corporation responsible for the downfall of the city he used to call his own.

The game offers solid combat and movement systems, as well as a modular weapon upgrade system, thanks to which the players striding through the dark corners of the city may make every encounter feel and look different. Action-packed levels with stealth elements, hacking and environmental puzzle solving are intertwined with more slow-paced sequences of city exploration, side quests and storytelling.

A unique, inherently Slavic take on the cyberpunk world is sure to leave none indifferent thanks to its sharp, caustic sense of humour and a slightly pessimistic outlook at the neon-grey shades of the surrounding reality, at the same time providing a much needed breath of fresh air to the genre itself.

As a team, the question we asked ourselves was: what was the world going to look like in a couple of decades? How would a hypothetical Central and Eastern European city and its inhabitants differ from, say, Blade Runner ‘s L.A. or Akira’s Neo Tokyo?”.

The attempts to answer this puzzle has had a tremendous deal of influence upon the game’s artistic choices, including a mix of futuristic-esque and overly outdated technologies, the grim, brutalist architecture typical of the post-communist countries, the character’s not-so-obvious moral choices and the often crudely makeshift, yank-and-tuck character and atmosphere of an environment overpacked with people forced to cope with the uneven distribution of goods and wealth, often relying on their wits and sheer luck to make it to the next paycheck without losing their minds.

SlavicPunk story goes to show that there is more than meets the eye to this dystopian version of the future is, and it is only up to the players to discover what lies beneath the neon glow and the concrete streets – helping Yanus unravel his last case and find out just how brutal and ugly the truth may actually be.

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