Dungeon Tale + Windows 7 Fix

#3776 Dungeon Tale + Windows 7 Fix


Genres/Tags: RPG, Action RPG, Third-person, 3D
Company: Parisii
Languages: ENG/MULTI5
Original Size: 29 GB
Repack Size: 9 GB

Download Mirrors

Discussion and (possible) future updates on CS.RIN.RU thread

Screenshots (Click to enlarge)


Repack Features

  • Based on Dungeon.Tale-TENOKE ISO release: tenoke-dungeon.tale.iso (31,097,606,144 bytes)
  • 100% Lossless & MD5 Perfect: all files are identical to originals after installation
  • NOTHING ripped, NOTHING re-encoded
  • Significantly smaller archive size (compressed from 29 to 9 GB)
  • Installation takes 3-9 minutes (depending on your system)
  • After-install integrity check so you could make sure that everything installed properly
  • HDD space after installation: 28.9 GB
  • Language can be changed in game settings
  • Repack uses compression library by Razor12911
  • At least 2 GB of free RAM (inc. virtual) required for installing this repack
  • Copy contents of “_Windows 7 Fix” folder to the game root to play on Windows 7
Game Description
“Dungeon Tale” is a single-player ARPG game developed by me alone. It incorporates various elements of traditional ARPGs and combines characteristics of action games and traditional arcade games.

Players can assume the roles of different races and professions, embarking on adventures in randomly generated dungeons with AI-generated companions. They will complete various boss challenges, level up, and acquire equipment.

Moreover, in terms of combat skills and actions, the game draws inspiration from action games. For instance, light attacks can be combined with medium and heavy attacks to form combos, unleashing different skills.

The game’s mechanics incorporate features from side-scrolling arcade action games of the 1990s into the 21st-century dungeon exploration ARPG genre. Players have limited revives in dungeons and can collect treasure for score increases, which, in turn, enhance the quality of the final reward chest. Boss battles come with time limits, and the more time remains when the boss is defeated, the more experience points are gained for the final chest, just like the games I used to play in arcades during my childhood.

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