Submachine: Legacy – v1.0.17

#3823 Submachine: Legacy v1.0.17


Genres/Tags: Adventure, Point-and-click, Side, 2D
Company: Mateusz Skutnik
Language: ENG
Original Size: 692 MB
Repack Size: 385 MB

Download Mirrors

Discussion and (possible) future updates on CS.RIN.RU thread

Screenshots (Click to enlarge)


Repack Features

  • Based on Submachine.Legacy-TENOKE ISO release: tenoke-submachine.legacy.iso (706,568,192 bytes)
  • Submachine.Legacy.Update.v20231015-TENOKE (18 MB) applied over
  • Game version: v1.0.17
  • 100% Lossless & MD5 Perfect: all files are identical to originals after installation
  • NOTHING ripped, NOTHING re-encoded
  • Significantly smaller archive size (compressed from 692 to 385 MB)
  • Installation takes two minutes
  • After-install integrity check so you could make sure that everything installed properly
  • HDD space after installation: 670 MB
  • Repack uses XTool library by Razor12911
  • At least 2 GB of free RAM (inc. virtual) required for installing this repack
Game Description
Become the Researcher:
Submachine is a hand-drawn point and click adventure game. You will find yourself in a vast network of desolate locations containing puzzles, secrets, notes and inventory items to collect to help you along the way.

The World of Submachine:
The underground world of submerged machines offers you vast variety of locations and structures to discover and repair. While everything is shattered, you will try to put things back together to understand and escape.

Story:
You are alone here. You will follow the footsteps of a banished lighthouse keeper discovering his descent into ruins of Submachine. The story is divided into chapters that will unlock for you as you progress through the game. The story is conveyed by series of notes that you’ll collect and read.

Puzzles:
There are tons of puzzles, some of which you’ll solve by bringing the machinery back online, tinkering with it, turning off and on again. For others you’ll need to find missing parts, levers that were broken off or stolen, depleted power sources, gears, cogs, lamps, coils and so on. As you move through the structure, you will be putting back together things that were shattered.

Graphics:
Entire game is hand-drawn. There’s nothing auto-generated nor procedural. Each location was thoughtfully designed. Stylized drawings give the game it’s eerie atmosphere.

Music:
Ambient music for this game was created by ThumpMonks, with chapter 1 ambient by Marcus Gutierrez. The music perfectly emphasizes the atmosphere of lonely exploration.

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